A downloadable game

https://play.unity.com/en/games/63231c99-6a84-4c85-8608-ec00a61fd408/webgl-build...

In this project, I learned to:

  1. Create enemy variety with different behaviors and difficulty.
  2. Implement homing rocket mechanics.
  3. Design a smash attack using physics and coroutines.
  4. Program a boss battle with minion spawning and phase logic.


Published 22 days ago
StatusReleased
AuthorLawrentique

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