Sumo Battle
A downloadable game
https://play.unity.com/en/games/63231c99-6a84-4c85-8608-ec00a61fd408/webgl-build...
In this project, I learned to:
- Create enemy variety with different behaviors and difficulty.
- Implement homing rocket mechanics.
- Design a smash attack using physics and coroutines.
- Program a boss battle with minion spawning and phase logic.
Published | 22 days ago |
Status | Released |
Author | Lawrentique |
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